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Constitution of the Voltz clan

The Constitution of the Voltz Clan

 

Session One

Voltz Council

I. The Voltz Council must be composed of no less than four (4) members but not more than six (6) from each Division and the Viceroy.

II. The Council is the highest rule making authority in the Voltz Clan.

III. The Council has total control over the separate bodies that comprise the Central body of Voltz and anything under ownership or control of Voltz.

IV. With exception of Rights for the Separate Divisions, the Council has control over all game Divisions.

V. The requirement of a Council member will be:

1. At least sixteen (16) years of age.
2. Well-spoken in English.
3. Been a member of the Voltz Clan for at least four months.

VI. The term of elected Council members shall not exceed thirteen (13) months and they may serve unlimited, consecutive terms. Once a Councilman has been appointed to the Council, by whatever means the Division has mandated, only the Division the Councilman is from can remove him.

 

VII. By the end of a Councilman’s term, if a replacement hasn’t been appointed or elected, the current Councilman will remain in the position if they so choose.

 

 

Session Two

Central Voltz

I. The Central body of Voltz is composed of: Viceroy, Council, Prime Atrium, Treasury and any other body or official position the Council finds necessary.

II. The role of Central Voltz is to unite and keep control of the separate Divisions.

 

 

   

 

 

Session Three

Viceroy

I. The Viceroy is the Leader of the Central body of Voltz and the Voltz Council.

II. The Viceroy will hold his position for thirteen (13) months.

III. The Viceroy may remove a Leader from the position if the Leader is going against the Constitution.

IV. The role of the Viceroy is as follows:

1. Be held accountable, be a speaker and representative for the whole Voltz Clan.
2. Propose ideas to the Council that would benefit Voltz.
3. Inform all members on a four-month time scale of the current state of the Voltz Clan.
4. Ensure the stability and prosperity of the Voltz Clan.

V. The Viceroy may serve unlimited, non-consecutive terms.

VI. The requirements for the Viceroy position are:

1. Be at least eighteen (18) years of age.
2. Be fluent in English.
3. Been in Voltz at least twelve (12) months and in an official position for a sum of at least eight (8) months.

 

Session Four

Voltz Prime Atrium

I. The highest appeal process in the Voltz Clan will be the Voltz Prime Atrium.

II. The number of Arbiters will be set by the Voltz Council for a period of five (5) years.

III. Arbiters must be at least twenty-five (25) years old and have considerable knowledge of the Voltz Constitution and rules.

IV. Arbiters will be appointed by the Viceroy with a majority of all Division Leaders approving.

V. An Arbiter’s term will not expire.

 

 

 

 

 

 

Session Five

Game Divisions

I. Each Division added to the Clan must be a multiplayer online game.

II. Each Division must have one Leader and at least two co-Leaders.

III. The Voltz name must be in the Division’s tag if permitted.

IV. Each Division will decide how its Council members will be appointed to the Voltz Council.

V. No Division Leader may simultaneously lead another full Division.

 

Session Six

Rights for the Separate Divisions

I. With exception of obeying the Voltz Constitution, the separate Divisions have the right to govern themselves.

II. The Divisions have the right to make and enforce their own rules without notifying the Central body of Voltz, provided they don’t contradict this Constitution.

III. A Division will not be removed without warning and just cause.

IV. A Division may decide what to do with its own members without interference from the Central body.

 

Session Seven

Admission of Divisions

I. If a potential Division meets the requirements, the Voltz Council will vote on whether or not to allow it to enter. A Majority vote will win.

II. Upon being admitted, the Division will go on a probation period of two months. After this period, it will be decided if the potential Division has been a success or not. It will then be the Councils decision if it should be a full Division or not.

 

 

 

 

 

 

Session Eight

Removal of Divisions

I. A Division may be removed with a ¾ majority vote by the Council and a majority of all Divisions approving.

II. Before the Council votes on the removal, it must notify the Division Leaders and the Council must make sure there is a just cause for the removal.

III. A just cause would be one of the following:

1. Extreme disorganization to the point where the Division can’t run itself and has shown no improvement upon being asked to improve.

2. The Division has proven to be a cheating Division.

3. Insubordination to the Central body of Voltz or extreme disrespect to other Divisions

IV. Re-admission will be allowed if the previous problem has been dealt with and it has been at least two months.

 

 

Session Nine

Code of Conduct for Voltz Members

This will apply to Voltz members currently in the Clan and those wishing to join

1. Members have the right to free speech. Voltz members will have that same right, but those who are constantly starting drama or constantly getting into drama will be either removed or denied Voltz membership.

2. Voltz Members must prove they are mature enough to handle the Clan

3. Having an above average amount of skill for the Division you’re trying out for is expected and necessary.

4. Loyalty to the Voltz Clan is necessary.        

        

 

        

Session Ten

Removal of Officials

I. The Voltz Council, through an appropriate hearing process, may remove any member from the Central body of Voltz with a ¾ majority.

 

 

Session Eleven

Treasury

I. All funding necessary by Voltz, Divisions or the Central Body must come from the Treasury.

II. The Treasurer is to be appointed by the Viceroy with approval of the Council.

III. The Treasurer must be at least twenty-one (21) years of age, provide mailing and residential address, picture ID, been in Voltz at least twelve (12) months and in an official position at least seven months. They must also be known throughout the Voltz community.

IV. The Treasurer is the only one who will have access to the funds. It is their job to manage and pay for services the Council deems necessary.

V. Funds that come from Voltz must not be privately used, but only used for the Clan.

VI. It is the duty of the Voltz Council to ensure that the treasurer is not exploiting the treasury by stealing funds.

VII. All expenses must be approved by the Council first and one time only unless there is a change in pricing.

 

 

 

Session Twelve

Election of Viceroy

I. Only three (3) Voltz members may run at a time for the Viceroy position

II. If the Viceroy’s term ends before the thirteen-month term is over, there will be a new election and the winner will serve the remainder of the term.

III. In order to elect a Viceroy, each Division shall vote amongst themselves, until such a time as they have elected one of those running, or a time selected by the council. The Division, represented by their Leader shall then cast a single vote for the nominee that won the election among their own Division.

 

IV. Elections will take place one month before the Viceroy’s term ends.

V. Although this session pertains to Viceroy, any official in the Central body of Voltz that will be elected will follow this mandate.

VI. Elections will start on the 15th day of the month they fall under and will end 48 hours after.

Session Thirteen

Inactivity

A member may be removed from an official position if there is no contact from them after four weeks. They may not be removed from the Clan due to inactivity by the Voltz Council.

 

Session Fourteen

Outside Affairs

This will include matters that are taking place outside of the Clan

I. No agreement that Voltz enters with another organization or person will override this Constitution. The Voltz Clan will always be in control of itself.

 

 

Session Fifteen

Revisions to the Constitution

We realize that there may be unseen variables in the future when more game Divisions are added and it will be the responsibility of the Voltz Council to handle these in a way that will stay true to the Voltz way.

I. Adding or removing a Global Rule or member right will be allowed by a 4/5th vote in the Voltz Council with a majority of all Divisions approving.

II. Adding, removing or altering a session or section will be allowed by a 3/4th vote in the Voltz Council.

III. No addition, removal or alteration to any part of this Session may take place without a unanimous decision by the Voltz Council and the Divisions.

IV. When a vote is being cast for a revision of the Constitution, the vote will start on the 15th day of the month and be open for either a 5-day period or until a point where enough votes have been cast that the vote is over by default.

V. If a proposed revision is rejected by the council, four (4) months must pass until it can be proposed again. If a proposed revision is passed, four months must pass before it can be removed.

VI. Any revision to the constitution must be worded in a professional manner.

 

 

Session Sixteen

Voltz Code

A Voltz Code will be passed for the purpose of establishing order throughout the Voltz Clan.

I. A Voltz Code needs a majority vote to pass but must have a majority vote in both the Voltz Council and the Divisions to be removed.

II. When a vote is being cast for a new code, the vote will start on the 15th day of the month and be open for either a 5-day period or until a point where enough votes have been cast that the vote is over by default.

III. If a proposed code is rejected by the Council, four months must pass until it can be proposed again. If a proposed code is passed, four months must pass before it can be removed.

IV. Any Voltz Code added must be written in a professional manner.

V. Should there be a tie in the Council, the Viceroy will act as a tiebreaker.